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Netheril's Glory Chapter 656

* This Chapter is Machine Translated  

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Chapter 656: The legendary "1 battle" (6).
Punk’s killer has one and only one at present, that is, he has finally learned and contacted the proficient "Legendary Spell of the Conjuration System-Destroying the Singularity".

This is a very regular and highly lethal legendary spell. The power of the Law of Destruction is definitely the best among the many laws in terms of destruction. In addition, the mental state of Aimoda has gone crazy. "Extinguish the Singularity" hits the target, and I believe that the legendary red dragon, who was still unparalleled just now, will definitely be seriously injured on the spot even if he does not die!

But... it's one thing if the lethality is enough, and whether a powerful attack can hit the enemy is another. Whether the caster can guarantee his own safety while attacking the enemy is a matter that must be carefully considered.

The release of the assassin can’t casually find a moment that you think is an “opportunity” and just throw it out and it's over. How to deal with the enemy's countermeasures? How to make sure that you will not expose too much flaws Even if your ultimate move fails, how should you fight the next battle? These all require careful thinking and planning.

Those fools who relied on the high total magic power of the legendary level and the fast recovery speed really regarded themselves as a fort can not live long.

You know, in a truly high-intensity battle, every release of a legendary spell can be called a rigorous adventure. After all, even the consumption of a skilled legendary spell is too huge and requires energy. It's the same as time, which should not be underestimated.

Even if the total amount of magic power of punk is much higher than that of the average twenty-two legendary casters, it takes a quarter of the magic power to release a "disintegrating singularity" that consumes a relatively ordinary mana.

Perhaps in the absence of a strong enemy, the "this point" consumption of legendary spells is nothing. After all, with the magic recovery speed of the legendary spellcaster, it only takes less than a second to recover from empty magic to full magic. So it sounds, the crazy bombardment of four legendary spells in one second is still very cool.

But... when your enemy is a legendary powerhouse of the same level who is not weaker or even stronger than you, the so-called "legendary spell bombardment" becomes a joke.

After all, even for a legendary mage, in a high-intensity battle with the speed of light as a unit, the consumption rate of the uninterrupted release of a large number of legendary spells will be significantly higher than the rate of mana recovery.

Moreover, in the life-and-death battle, it is even more impossible to expect the enemy to slap like Aimoda-Yanclaw and suddenly stop for a second because of special circumstances and wait for the opponent to recover.

Take punk’s very well-formed orthodox spellcaster fighting style. If he divides his total mana (remaining mana + instant recovery mana) into four equal parts, then one part must be used to maintain the continuous stacking of legendary defensive spells. And for those moving at high speeds, there is one to maintain a sufficiently intensive attack frequency on the enemy, and finally to always keep a copy to deal with difficult emergencies (such as the legendary spell that the enemy smashes over), only one magic power can be used as a killer. Unleash powerful legendary spells.

If this legendary spell is "empty", then things will suddenly become extremely serious. In the case of the enemy's crazy attack that does not give him a breathing opportunity to restore his magic power, the magical power cannot be restored to the full spellcaster. There is not enough magic power to release the second legendary spell as a killer move. If you are lucky, you can at most give up the interference effect and consumption effect produced by the dense legendary spell attack and squeeze out the share of the legendary spell.

But...what is the chance of hitting an opponent with a "killer" that has been used twice? After that, only half of the magic power remained for defense and emergency response, and this battle was impossible to fight.

At that time, I am afraid that any mage can only use emergency means to escape as much as possible. If he does not escape... then he can only give up his defense and fight his opponent.

It is precisely because the release of legendary spells is so important that punk must be cautious and cautious!

Even if the legendary red dragon he is facing has gone mad, the strength of Aimoda is still not to be underestimated. If this "disintegration singularity" is avoided by the mad dragon, then punk will finally gain a little advantage. But it will be offset by the disadvantage of running out of magic power.

"You can't be anxious, you can't be anxious... Now it's okay to have the two claws of this silly dragon, wait a moment, wait a second..."

After carefully constructing the spell model of "Singularity Disintegration", Punk did not release it immediately, although his slight loss of consciousness after completing the construction of the spell made Amoda's "Melting Fire Claw" solid. Shooting himself into the underground hundreds of meters deep, but the punk who quickly jumped out of the crater did not immediately counterattack.

Punk is waiting. He has clearly observed that with the passage of time, the area covered by Amoda's body is expanding further at a speed visible to the naked eye, and the blood-red scales that squirm have even slowly covered the giant. Long's ferocious face, and the red dragon whose eyes and pupils frequently contracted became more and more crazy.

If at the beginning of the madness, Aimoda still had a little instinct to evade and defend, then after a bloody magic pattern covered its right eye, the dragon that began to howl like a beast would be More and more like to ignore the legendary spell damage that punk smashed past.

Until now, even though the dragon’s neck and head were shaved by the "destroying fissures" to reveal the incandescent bones, the violent Aimoda did not make reasonable evasion several times. It just ignored the consumption and the damage. Furiously attacking punk, the legendary talent "Melting Fire Claw" is almost used one after another like no money.

It was precisely because Aimoda's madness became more serious that Punk decided to take a little risk to suppress the decision to shoot immediately.

Although the attack power of the legendary red dragon at this time has been slightly improved regardless of the cost, and even once or twice this guy actually smashed the punk three-layer legendary spell defense with a paw, but... the calculated accurate mage thought he was still Can hold a few more times, although his internal organs have been severely broken in the shock caused by the "melting claw" penetrating the magical defense, but... if you can ensure that your assassin will hit with a hit, then such a small injury The price is nothing at all.

"Go on, Amoda! Is there only such a small amount of your power? You deserve to be unable to hold the precious gray crystals, and you deserve to become a monster that cannot even be controlled by your own power."

"Wow!"

Walking out of the rock ruins formed by the fragmentation of several mountains, a trace of blood appeared on the corner of the punk's mouth, which was shot flying again, but at this time the caster's eyes were indeed as cold as before, and he continued to mock with disdain The furious dragon then kept attacking Amoda's bloody wound.

This is a double-layered attack from reality and soul. A series of dense "destruction rifts" accurately hit the wounds of the dragon's blood, and the language of punk is even more vicious and merciless, because he knows crystals. The destruction of Amoda's madness is the key to the madness, so the current spellcaster must mention a "gray crystal" in almost every sentence to stimulate the mad dragon.

End of this Chapter

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